00:00
00:00
i9incher

159 Audio Reviews

83 w/ Responses

something tells me...

that I am suppose to blaze up SUPER MUCH to this haha. like the ambiance and the video game like lead in the beginning pretty cool. although with the stops it felt like a train sorta de-railing, not really good for the mojo vibe, but when the bass came in at 104 it was AWESOME haha.

EricFreeman responds:

I'm glad you like it. :D

I'm not so sure what you mean by "stops"?

And while I don't advocate the use of drugs in any way, I'm sure it would definitely help a lot ;)

sonic anyone..?

or any other cool sega like game soundtrack. i clicked this cuss i thought my track nightmare got into the top 30 so I was like YES! haha this is still pretty tight though. i bet you this will be used in a flash game sometime soon in the future.

ChronoNomad responds:

That would be exceptionally cool, and I have an inkling that someone may already have a mind to use it in a Flash animation in the not-so-distant future. I haven't played a ton of Sonic the Hedgehog, but to hear this in any game would be truly wicked. Well...as long as the game didn't suck, that is. Oh, and if you're a Sonic fan you might want to check out my cover mix of Splash Hill Zone Act 3. :)

Incidentally, I had almost forgotten that this was the day those lists get updated! It's too bad we don't have both our 'Nightmare' tracks in there together because that would have been awesome. You're still there in the Top 30, though!

uh.... this is all loops...

wtf, and you get a shit ton of plays, i can understand maybe one or two loops, but this is basically all loops. also, that bass is WAY to loud. i bet if you didn't make flash vids this wouldn't even exist. dude I am sorry, but i am going to have to agree that it's unfair how high your score is for something that is composed of soundtrack pro and garageband loops like this. i love your flash but damn dude. as an artist i can understand the pain that it is to hear something like this and see how many plays and downloads it has.

then again, with the title I am assuming you did this as a joke. thus the 3 stars.

good stuff man, btw, do you have a tutorial...

for that deadmau5 sound? see, I have the older version of sylenth1 and I know the tutorials are all for the newer version (at least I think they are) and I have been wanting to make ambient house SOOOOOO bad lately haha. btw, nice piece, i feel like you had on a few extra seconds at the end when it faded out, but other than that a pretty solid piece of work.

Decibel responds:

I Don't use sylenth, it's basically a blend of sytrus and Z3ta+, Besides, I vary a lot and always different sounds and stuff.
Besides my Sylenth is broken so I can't make sounds myself..

I'm glad you like it though, feel free to fave me and stuff =P

[deciBel]

woah, you can make dubstep in fl??

i thought you had to use reason lol, i tried it and reason is a pain in the ass. you got some good leads and rhythms going on, the break down parts with the dubstep sound can either be improved or taken out all together as the regular leads and rhythm is alot better. btw, nice kick. you use fruity kick with compression or what?

highdrake responds:

Best way to get your kick to stand out is to clone the kick about 4 times. Also I'm using massive for the dubstep. This one sounds shitty take a listen to my new beat.

lol 666 downloads,awesome

this song if full of win good sir.

GoreBastard responds:

Cheers dude!

lol at the Jamaican

oh man, knowing it was you doing that makes it so awesome and funny.

one of the few tracks i actually listen to.

oh man, this is so fucking awesome dude. you don't hear alot of good industrial music like this. what is really great about this is not only is you voice good for the soft parts, but it is good also for the hard parts, which is REALLY difficult to do. my only complaint would be that the ending feels like maybe it should end on a not stall or a fade out instead of just stopping like that. still, it's not enough to make me give this anything less than a 10 and a favorite. good job mate.

LupeGarcon responds:

My main issue with industrial music is that it all sounds the same. Things just get mundane and monotonous after a while. Whatever. Glad you enjoyed it.

hooray for hardstyle!

god damn dude this is fucking awesome. seriously though, why hasn't this blown up here? well i will help you out. BAM! 5.

I'm a drum and bass and dark techno producer from Kansas City. I have songs featured in the Henry Stickmin Series, Madness Combat, and a variety of other animations and games.
If you want to hear the Kansas City Jungle and Ambient DnB sound, welcome.

Age 34, Male

Kansas City

Joined on 1/28/10

Level:
14
Exp Points:
2,136 / 2,180
Exp Rank:
30,255
Vote Power:
5.64 votes
Rank:
Safety Patrol
Global Rank:
30,312
Blams:
63
Saves:
259
B/P Bonus:
6%
Whistle:
Normal
Trophies:
3
Medals:
315
Supporter:
4y 5m 18d