Damn, that slayer layering effect you have going on is awesome and all the sounds and flow of the song is pretty awesome. I just wish it was longer.
Damn, that slayer layering effect you have going on is awesome and all the sounds and flow of the song is pretty awesome. I just wish it was longer.
Years of messing up with the slayer taught me some things :)
It would be if I wasn't under so much pressure and time limit. :D Had little time to work with. :)
Neat.
Cheers :D
Nice. Was listening to this while in the kitchen. it got me in a pretty intense and engaged mood. it's a nice background track to listen to while working.
THIS IS JUST TOILETS SOUNDS I TELL YOU WHUT!
frick off hater bitch fag ¬_____¬
wow edd, glad to see you are still in the game mate. you know industrial is my genre, how dare you haha. we should collab sometime man, I need to get back in the game.
I can't say I got back in the game yet, this is an old song that was collecting dust since 2009, I just tweaked a few things to submit it :D I wanna make more though, not ready for a collab yet :D
ah yes, poizone. when I first started I would use this AAAAAAAAALLLLLLLLLL the time as background ambiance and saw leads. really does have a nice industrial feel to it though. I feel as though this would work well as the song for an old school like castlevania kind of game. was very interesting to listen to. with some crashes and drops added in there could have made it flow better. I would recommend this for someone to use in a flash game as a decent loop.
I'm a drum and bass and dark techno producer from Kansas City. I have songs featured in the Henry Stickmin Series, Madness Combat, and a variety of other animations and games.
If you want to hear the Kansas City Jungle and Ambient DnB sound, welcome.
Age 34, Male
Kansas City
Joined on 1/28/10